![]() Classes Assault Abilitiesįor the assault, I focused on defensive abilities to keep him alive. You’re going to hell and back with your men, so I suggest you get to know them well. There are numerous tactics you can use in XCOM, but if you’ve already jumped into the fray, you know you can’t always choose which soldiers are going to be available to you when heading into battle. That’s why survivability and team tactics are my main focus when picking soldiers’ abilities. In order for all your soldiers to make it out alive, they must be able to help each other and fire on the most pressing threat. Remember, there’s no reason to give your sniper a good vantage point if he can’t use it effectively. Other players commit one of the worst offenses–leaving their sniper behind or sending him off to the side to get a better vantage point, only to have him gunned down or rendered unable to fire on enemies threatening the other soldiers. In my own experience, I see many people spreading their squad out too far. You’ll want every squad member within reach of at least one other soldier. The best way to accomplish this goal is to keep your team together. Be warned: if that process doesn’t occur, it will become unbearably brutal later in the game. In XCOM: Enemy Unknown, surviving is your top priority–you want your soldiers to survive so they level up and become stronger.
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